Academy Manufactor Ant-Man's Army Apothecary White Astrid Peth Bake into a Pie Bakersbane Duo Banquet Guests Bartered Cow Bill the Pony Bog Naughty Bonecache Overseer Bosco, Just a Bear Brandywine Farmer Brenard, Ginger Sculptor Bristlebud Farmer Bumbleflower's Sharepot Bumi's Feast Lecture Bushy Bodyguard Butterbur, Bree Innkeeper Cache Grab Camellia, the Seedmiser Campsite Cuisine Canyon Crawler Cat Collector Cauldron Familiar Cirith Ungol Patrol City Pigeon Common Black Removal (playtest) Concession Stand Concession Stand Concession Stand Concession Stand Corpseberry Cultivator Courier of Comestibles Creeping Crystal Coating Crumb and Get It Curious Forager Curious Pair Curious Pair Devouring Sugarmaw Devouring Sugarmaw Eager Trufflesnout Eastfarthing Farmer Elanor Gardner Elephant-Mandrill Experimental Confectioner Fae Offering Farmer Cotton Fat Ass Feasting Hobbit Feasting Troll King Featherbrained Filcher Feed the Cauldron Feed the Cycle Fell the Pheasant Field-Tested Frying Pan Fierce Witchstalker Food Coma Food Fight Foreboding Fruit Fortifying Provisions Galadriel, Gift-Giver Generous Ent Giant Mana Cake Giant Opportunity Giant's Skewer Gift Shop Gift Shop Gilded Goose Gingerbread Cabin Gingerbread Hunter Gingerbread Hunter

It works well with the decks cheap artifacts like Ichor Wellspring, and making two copies of your stronger artifacts gives you a defined path to victory
#9 Guess someone else had the same idea as the person I got the Academy Ruins from
THE GOLDEN THRONE Our (unofficial) numero uno on this list is The Golden Throne
This means that before taking a first game action, you have to plan ahead, mapping out your first few turns
Note there are no breaks there like exiling them or anything else